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BioWare Eliminates 50 Roles to Focus on Upcoming Games

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BioWare, the renowned video game developer behind popular RPG titles like Mass Effect, is making significant changes to its studio. In an official statement, the company’s general manager, Gary McKay, announced the elimination of approximately 50 roles. This move aims to shift towards a more focused approach and unlock greater creativity within the development team. The layoffs are necessary to ensure the success of BioWare’s upcoming games, Dragon Age: Dreadwolf and the next installment of Mass Effect.

Despite these changes, BioWare reassures fans that their dedication to Dragon Age: Dreadwolf remains unwavering. The studio is committed to delivering an outstanding game that lives up to the Dragon Age name. They are confident in having enough time to ensure Dreadwolf reaches its full potential.

BioWare acknowledges the impact of these layoffs on its employees and promises to provide internal opportunities across other EA studios. However, they recognize that not everyone affected will find a new role within the company.

While BioWare presents these changes as positive for the future of their games, some fans remain skeptical. They question whether such a significant shift will have a negative impact on the quality of Dreadwolf and Mass Effect 4.

As fans eagerly await the release of these highly anticipated games, they hope that everyone affected by the layoffs finds new opportunities and that BioWare delivers exceptional experiences with Dragon Age: Dreadwolf and Mass Effect 4.

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Source: dotesports

 

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Christopher Brown

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